Hold that line

Hold that line
Hold that line

A clever and strategic game for two players. It's easy to learn but offers deep strategic possibilities. The game was invented by the renowned game designer Sid Sackson. Jump down to the game

The Objective

The goal is simple, but tricky: Force your opponent to make the last move. The player who draws the final line when no more moves are possible loses the game, and the other player wins!

How to Play

The game is played on a 4-by-4 grid of dots. Players take turns creating a single, continuous path.

  1. The First Move: The first player starts the game by connecting any two dots on the grid with a straight line. This line can be horizontal, vertical, or a 45° diagonal and can be of any length. In our digital version, click your first dot, which will turn green, and then click a second dot to draw the line.
  2. Taking Turns: After the first line is drawn, players take turns extending the path from either of its two ends.
    • To make a move, click on one of the highlighted green endpoints to select it.
    • Then, click on any unused dot to draw a new line segment from that endpoint.

Rules for Placing Lines

  • Valid Connections: New lines must be straight (horizontal, vertical, or 45° diagonal).
  • No Crossing or Touching: The growing path cannot cross or touch itself.
  • No Reusing Dots: Once a dot has been used as part of the path, it cannot be used again.

Winning the Game

You will continue extending the line until no more valid moves can be made from either end of the path. The player who was forced to make the very last move is the loser.

Tips and Strategy

  • Think Ahead: Look at the board and try to anticipate your opponent's moves. Which moves will leave them with good options, and which will restrict them?
  • Control the Ends: Pay close attention to both ends of the path. Sometimes the best move is to lead the path into a crowded area to limit your opponent's options. Other times, leading it to an open area can be a safe bet.
  • Count the Moves: As the game progresses, try to count the number of possible moves left. This can help you determine who will be forced to take the final turn. In a game with very few moves left, you might be able to calculate the winner.

Good luck, and may the best strategist win.